Como The First Berserker: Khazan você pode economizar tempo, esforço e dinheiro.



General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter Online fans, but Khazan is too damn flat and unexpressive as a protagonist for me.

Não sei se isso foi por questãeste intencional por design ou resultado por 1 erro, contudo tenho a impressão do de que muitos vãeste chegar nesse ponto da aventura e se sentir frustrados através “surpresa” qual este estúdio preparou — porém vale a pena insistir 1 pouco de modo a passar dela.

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Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.

Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

A clara inspiraçãeste para isso foi Nioh, que igualmente utiliza 1 sistema natural semelhante, mas isso tira 1 pouco do charme de 1 Souls e a graça de explorar 1 mundo interconectado e achar caminhos natural escondidos entre as áreas.

If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.

The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

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Enquanto o personagem parece aceitar seu destino ingrato, espíritos do guerreiros mortos veem no seu corpo o meio ideal de modo a cumprir seus próprios objetivos.

Isso porque, apesar do deter propriedades saiba como combates punitivos e qual dependem natural do gerenciamento de estamina e ambientes com bom design e atalhos interessantes, eles nãeste trazem Praticamente as ferramentas qual ajudam a disparar personalidade ao game.

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It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.

Another way Khazan encourages these experiments is with no respec costs for skills. If something isn't working, change your entire build right outside the boss door.

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